Below is a selection of rules from the official Baseball Alberta Rulebook. If any discrepancies are found, the rules as described in the linked document will take priority. All rounds of League Play and Provincial Championships follow Baseball Canada rules, except for specific identifications.
Before a game begins, an umpire's meeting with the two head coaches involves several important steps to ensure the game is conducted smoothly and all parties understand the rules and expectations.
The decision to resume, postpone, or end a game in progress is always made by the umpire-in-chief.
Any umpire report which is submitted for games which include any mention of confrontation between a coach and an umpire and includes mention of a coach yelling or swearing at an umpire will result in automatic one game suspension of the coach. Any additional similar incidents involving the same coach could result in longer suspensions.
Base Lines: 80 ft.
Bases: 15 in square
Home Plate: 17 in wide
Centre Field Boundary: Minimum 280 ft / Preferred 300 ft
Foul Line Boundary: Minimum 245 ft./Preferred 270 ft
Backstop Setback: 40-50 ft
Fence Setback: 50 ft.
Coach's Box: 8 ft x 16 ft
Coach's Box Setback: 10 ft
Batter's Box: 4 ft x 6 ft
Batter's Box to Home Plate: 4 in
Pitching Distance: 54 ft.
Pitcher's Plate: 6 in x 24 in
Max Height of Pitcher's Mound: 10 in
80CC/MLH
USSSA 1.15 and USABB bats will be both approved for play under Baseball Canada rules for 15AA. This allows for all previous & current 2 1/4”, 2 5/8” and 2 3/4” USSSA 1.15 certified bats to be used.
MaxDifferential: -5 | MaxDiameter 2-¾” | MaxLength 34”
90 Pitch Maximum in one day, and no more than 135 pitches over 4 days.
The scorekeeper will inform the umpire of the pitch count when a count is nearing the end of a pitcher’s daily limits.
Baseball Canada rules apply except the below.
All players who are present for a game and in uniform (unless injured and unable to play or suspended for that game by the league or team) must be listed on the batting order/line-up card, and will bat in order-- any coach who sits a player to gain a competitive advantage will be subject to discipline by Baseball Alberta.
Players are allowed to move in/out defensively without restrictions, except that if the pitcher leaves the mound to play another defensive position, that pitcher may not return to the mound or catch in the same game. Any player who becomes injured or must leave the game will be skipped in the batting line-up with no penalty.
Exceptions:
All players listed on the official lineup card play a defensive position for 3 of their team’s defensive outs and receive 1 plate appearance.
In effect (10 run differential when the losing team has completed their 5th offensive inning).
No new inning to start after 2 hours and 15 minutes of play, unless the game is tied. The start of the game begins when the first pitch is thrown.
Games must be played until one team wins; ties are not allowed.
All games must be played and deemed complete to count the result. Teams may not play one game for double points or flip a coin to determine the winner.
Games not complete (due to weather/darkness) must be suspended from the point of stoppage and then re-started from that point at the next possible time.
A courtesy runner may be used for catchers when they are on base with 2 outs in an inning for all regular-season league games. The courtesy runner must be a player who is not already in the lineup, except during Unlimited Substitution where the player may be the “last out” of the offensive team.
Will result in the following scores: 7-0 score with the winning team being awarded the win, 18 offensive outs, and 21 defensive outs.
Any game where fewer than 9 players are at the diamond within 15 minutes past the designated start of the game will result in a 7-0 forfeit, unless determined to be a scheduling error or the team has communicated an acceptable situation to the host/home team. If 7 or 8 players are present, the game will still be played as an exhibition, and pitch counts will still count in daily/weekly totals. The opposing coach will have the option to loan that team a player(s) to play the game, but that player(s) may not pitch.
If the game is tied at the completion of regulation (7 innings), the following procedures will be implemented during extra innings: Each team will begin the extra inning (and any subsequent necessary extra innings) with a base runner on first and second, no outs. (See example below to confirm who is on first and second) The batting order of the extra inning or any subsequent innings will be determined by how the previous inning ended. (See example below to confirm who is at bat) The traditional system of the visiting team hitting in the top of the inning and the home team hitting in the bottom of the inning will remain in effect until a winner is determined.
On any force play, the runner must slide on the ground before the base and in a direct line between the two bases.
Exception: A runner need not slide directly into a base as long as the runner slides or runs in a direction away from the fielder to avoid making contact or altering the play of the fielder. “On the ground” means either a head-first slide or a slide with one leg and buttock on the ground before the base. “Directly into a base” means the runner’s entire body (feet, legs, trunk, and arms) must stay in a straight line between the bases.
Contact with a fielder is legal, and interference shall not be called if the runner makes a legal slide directly to the base and in the baseline extended. If contact occurs on top of the base as a result of a “pop-up” slide, this contact is legal.
Actions by a runner are illegal, and interference shall be called if:
Penalties for violations of the Force Play rule:
Note: On a force play, with a two-man umpiring system, if the plate umpire does not have a potential play at the plate, he should move toward the base to observe the runner going into second or third base. In this situation, the base umpire must follow the throw and may not see the true effect of the lead runner’s action.